![]() The Staff Ghost for this course is Iggy on the Standard Bike. The final lap version of the music is much faster compared to the normal version (as well as the final lap version of the DS original) than other classic courses. The gears around the track turn in time to the music. The live-recorded remix of the music was also greatly updated to be much more vibrant compared to the original, while the intro sounds more like an actual alarm clock. Some of the Kanaami Roads on this course have been replaced by normal road, while the rest are redesigned. Towards the end, the stopwatch has been fused to the track and now constitutes the final turn before the straightaway leading up to the finish line, and the clock hands serve as a tricky shortcut, similar to how they do on the first clock. This section is also enclosed, unlike in the original. The gears are now red and blue and feature trick ramps on the cog teeth. A pair of Glide Ramps have also been added before the rotating gears, alternating between that state and a regular ramp akin to 3DS Music Park. The clock hands now spin very slowly and are shorter than in the original track, and now can be used as trick ramps rather than spinning out any players who run into them. Toads can also be seen cheering on the sidelines. The pendulums now act as walls instead of damaging racers who come in contact with them. An extra pendulum was added before the first pendulum of the track and drop offs were added after each pendulum, both of which now feature a Lightning Cup logo. The starting banner is now shaped like an old alarm clock, as well as the Mario Kart logo using its modern design, and Roman numerals replace the Arabic numerals. The background is redesigned with moving gears and other clock related objects placed around the track, compared to the original which was a large, empty room. While its layout is mostly unaltered, it features more detail than the original. Tick-Tock Clock makes its classic course debut in Mario Kart 8 and Mario Kart 8 Deluxe as the first course of the Lightning Cup. ![]() In the latter, more pendulums are added and the clock hands are faster. In mission 6-7, Toad has to collect 40 coins in the first clock area, and in mission 7-3, Donkey Kong has to complete two laps within the time limit. If the player hits the pendulum while racing, it rings. ![]() Clock hands are another obstacle that spin back and forth, spinning out any kart that touches them. All gears in the course change direction every 45 seconds. If the drivers go up the gear which is turning away from them, drivers go slightly faster if they go up the gear turning towards them, they instead are slowed down. At the end of the course, there are two gears protruding from the ground like tires, which spin in opposite directions of each other. After the gear section, the player enters a short zigzag section before entering a second clock section, smaller than the first one, having Item Boxes moving around. Throughout the course, there are rotating gears, which lead the karts in 360˚ arcs around the center. After the clock, an ever-ticking pendulum can knock the drivers off if they collide with it. ![]() Near the start of the course, the racers drive around a clock, where there are some Dash Panels. ![]()
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